> For the complete documentation index, see [llms.txt](https://darkgroom.gitbook.io/darkgroom-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://darkgroom.gitbook.io/darkgroom-docs/docs/autoattack.md).

# Auto Attack System

### Auto Attack System <a href="#auto-attack-system" id="auto-attack-system"></a>

<figure><img src="/files/GrVtZVIK6YGM7Ab2uDTT" alt=""><figcaption><p>Auto Play Device Description</p></figcaption></figure>

Our server includes a built‑in auto attack feature to make grinding and farming much less tedious. Instead of relying on chat commands, you activate and deactivate auto attack using an item called **`Auto Play Device`**, giving you quick control directly from your inventory. Once enabled, your character repeatedly performs basic attacks and skills on its own, allowing you to progress with far less manual clicking.

{% hint style="info" %}
Auto attack is also governed by a stamina‑based fatigue system; see the Fatigue and Stamina section below for details.
{% endhint %}

***

### Example Features and Settings <a href="#example-features-and-settings" id="example-features-and-settings"></a>

| Category          | Example setting / option                             | What it does                                                                            |
| ----------------- | ---------------------------------------------------- | --------------------------------------------------------------------------------------- |
| Activation        | Auto Attack Item (On/Off)                            | Uses Remote Controller item to start, stop, or open the auto attack configuration menu. |
| Attack behavior   | Target range                                         | Sets how far the system will look for monsters before engaging them.                    |
| Attack behavior   | Allowed / avoided monsters                           | Lets you choose which monsters to focus on and which ones to ignore.                    |
| Item pickup       | Pickup mode (All / None / Custom list)               | Defines whether to loot everything, nothing, or only selected items.                    |
| Item pickup       | Card‑only loot mode                                  | Option to pick up only cards and ignore everything else.                                |
| Survival          | Auto potion HP threshold                             | Uses potions automatically when HP falls below a chosen percentage.                     |
| Teleport / safety | Action when auto attack stops (Stay / Warp / Logout) | Chooses what happens when the system stops running.                                     |
| Restrictions      | Enable in fields                                     | Allows auto attack on regular maps.                                                     |
| Restrictions      | Disable in towns / PvP / GvG / BG                    | Disable in towns and competitive maps.                                                  |

***

### Fatigue and Stamina System

To keep Auto Attack balanced and server-friendly, Dark Groom RO uses a timer-based Fatigue & Stamina System.

Each character has a maximum of **3,000 Stamina**. While Auto Attack is active, stamina is consumed automatically over time instead of per monster kill.

| Category         | Setting / value                  | Description                                                         |
| ---------------- | -------------------------------- | ------------------------------------------------------------------- |
| Stamina capacity | Max 3,000 stamina                | Total stamina a character can store before becoming fully fatigued. |
| Stamina usage    | −10 stamina per minute (Non‑VIP) | Amount of stamina consumed per minute for non‑VIP accounts.         |
| Stamina usage    | −5 stamina per minute (VIP)      | Reduced stamina cost per minute for VIP accounts.                   |

***

### Stamina Regeneration at Charging Stations <a href="#stamina-regeneration-at-campfires" id="stamina-regeneration-at-campfires"></a>

<figure><img src="/files/qzSjGWTliFmQY1ghw4p9" alt=""><figcaption><p>Charging Station NPC</p></figcaption></figure>

Stamina regenerates only when you are idling or chatting near a `Charging Station NPC`. Non‑VIP players recover 10 stamina per minute, while VIP players restore 15 stamina per minute, so VIP users bounce back from fatigue more quickly. Just stand next to a campfire and relax while your stamina bar gradually refills.

| Category   | Setting / value                  | Description                                                          |
| ---------- | -------------------------------- | -------------------------------------------------------------------- |
| Regen rate | +10 stamina per minute (Non‑VIP) | Stamina restored per minute for non‑VIP players at a campfire.       |
| Regen rate | +15 stamina per minute (VIP)     | Faster stamina restoration per minute for VIP players at a campfire. |

<figure><img src="/files/SCib41hmB5an9Aas6iHd" alt=""><figcaption></figcaption></figure>

#### What Happens at 0 Stamina?

When your stamina reaches 0:

* Auto Attack will automatically stop
* A fatigue debuff will activate
* You can still continue playing manually

#### Recovering Stamina

Players can restore stamina by resting at special **Charging Stations** located in major cities.

Recovery Rates:

* **Non-VIP Players:** `+25 stamina per minute`
* **VIP Players:** `+50 stamina per minute`

Estimated Full Recovery Time:

* Non-VIP: around **2 hours**
* VIP: around **1 hour**

<figure><img src="/files/KV4Phe9nOmChQFrZ5DgM" alt=""><figcaption></figcaption></figure>

#### Useful Command

Use:

```
@stamina
```

to check your current remaining stamina anytime.


---

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