> For the complete documentation index, see [llms.txt](https://darkgroom.gitbook.io/darkgroom-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://darkgroom.gitbook.io/darkgroom-docs/docs/expanded-class-weapons.md).

# Expanded Class Weapons

uaRO introduces **Expanded Class weapons** designed specifically for **Gunslinger** and **Ninja** and **Super Novice** classes.

These weapons use **Renewal-era sprites and names**, but their stats have been carefully reworked to fit a **generalized pre-renewal balance**, allowing greater flexibility and freedom in skill builds.

***

## ⚔️ Weapon Overview

### Gunslinger

| Weapon                                                   | In-game command |
| -------------------------------------------------------- | --------------- |
| ![32303](/files/FJFqMZUONLLfmgasdBb5) Bolt Revolver \[2] | @ii 32303       |
| ![28240](/files/QHywbodp125qSKA4O0wO) King Cobra \[2]    | @ii 28240       |
| ![13192](/files/UKV3TpCw2nLlYM8c14IO) Death Fire \[2]    | @ii 13192       |
| ![28226](/files/oa6vvc7lSw7OqmbFpftZ) Avenger \[2]       | @ii 28226       |
| ![35658](/files/Hkl2qSaCXRkPzjAZ6u2O) Bolt Revolver \[2] | @ii 35658       |

### Ninja

| Weapon                                                            | In-game command |
| ----------------------------------------------------------------- | --------------- |
| ![35659](/files/Sbd3VXnd8sKXrs4QKSAk) Fortified Dagger \[2]       | @ii 35659       |
| ![13338](/files/7GKCFebClufzbFMD6YIk) Illusion Wing Shuriken \[2] | @ii 13338       |

### Super Novice

| Weapon                                                    | In-game command |
| --------------------------------------------------------- | --------------- |
| ![28717](/files/GDTSfGJZMdKul6xWK4VX) Valkyrie Knife \[4] | @ii 28717       |

Each weapon is tailored to support diverse playstyles without forcing rigid builds.

***

## 🧬 Acquisition System

Expanded Class weapons are obtained through a **token-based system**, allowing players to choose the weapon that best fits their class and build.

### 🎟 Weapon Token

* A **single token type** is used
* Upon exchange, players can **select the weapon** appropriate for their class/build

### 🔧 Token Creation Requirements

To create a token, you must combine:

* **1000 × Expanded Token Fragments**
* **10,000,000 Zeny**

***

## 🧩 Expanded Token Fragments

### 📍 How to Obtain

* Dropped by monsters included in **Elite-tier Hunting Mission quests**
* **Drop Rate:** 3%
* You **do NOT need** to have an active Hunting Mission to obtain fragments

### 🏛 NPC Location

All related NPCs are located in the **eastern room of the Prontera Upgrade Shop** (**/navi prt\_in 90/72**)

## ![Expanded\_Class\_Weapons](/files/3u3aZFO4bJmHkJ39HxHT)<br>

## 👾 Eligible Monsters

Expanded Token Fragments can be obtained from the following monsters:

* Acidus (@mi 1713)
* Acidus (@mi 1716)
* Aqua Elemental (@mi 2016)
* Banshee (@mi 1867)
* Bradium Golem (@mi 2024)
* Centipede (@mi 1987)
* Centipede Larva (@mi 1999)
* Cornus (@mi 1992)
* Dark Pinguicula (@mi 2015)
* Draco (@mi 2013)
* Hillslion (@mi 1989)
* Iara (@mi 2069)
* Imp / Fire Imp (@mi 1837)
* Kasa (@mi 1833)
* King Dramoh (@mi 2198)
* Luciola Vespa (@mi 1994)
* Medusa (@mi 1148)
* Naga (@mi 1993)
* Necromancer (@mi 1870)
* Nepenthes (@mi 1988)
* Phylla (@mi 2021)
* Pinguicula (@mi 1995)
* Piranha (@mi 2070)
* Ragged Zombie (@mi 1865)
* Rhyncho (@mi 2020)
* Salamander (@mi 1831)
* Tatacho (@mi 1986)
* Venatu (@mi 1679)
* Venatu (@mi 1677)
* Venatu (@mi 1676)
* Pot Dofle (@mi 2203)
* Sropho (@mi 2201)
* Sedora (@mi 2204)

***

## ℹ️ Notes

* Fragment drops are **independent of active quests**
* Weapon stats are balanced for **pre-renewal gameplay**
* The system is designed to support **multiple viable builds**, not a single optimal path


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