# Patch Notes - December 1, 2025

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## 🎮 Gameplay

### Halloween Event Conclusion

!!! info "Event Ended" The Halloween event has ended. All Halloween Coins, Deviling Coins, and Transform Candies have been removed from characters' inventories, carts, storages, etc. We will take a one-week break before launching the Christmas event.

### Item Changes

* **Assump Boxes** Assump Boxes are tradable; however, the scrolls themselves will remain trade-locked.

### Super Baby Update

* **Soul Link Equipment Persistence** Super Baby now follows Super Novice logic dealing with soul link equippable items persisting through link expiration / death / map changes until swapped or removed.

***

## 🏰 ET/EC/HTF Instance Mechanic Update

!!! success "New Instance System" Major changes to Endless Tower, Endless Cellar, and HTF instance mechanics!

### Minimum Player Count to Initiate Instance

| Instance  | Required Players |
| --------- | ---------------- |
| **ET/EC** | 6 players        |
| **HTF**   | 3 players        |

### Lockout Mechanics

```
- Account/UniqueID locked upon start of instance initiation
- All mechanics still the same for loot, MVP structure etc.
- Upon a successful full clear of the dungeon, the UniqueID will be released
  for another run. Account will remain on cooldown (Free to utilize same PC
  but different account)
- BBG will remain blocked
- If you DO NOT follow the mechanics and fully clear, you will be locked out
  for the week
```

!!! warning "Anti-Circumvention Policy" Attempts to bypass these mechanics will result in all associated accounts banned.

### End of Instance Specific UniqueID Unlock Points

| Instance | Unlock Action                              |
| -------- | ------------------------------------------ |
| **ET**   | Talk to Lost Soul                          |
| **EC**   | Talk to Arc Pori Pori                      |
| **HTF**  | Warp portal at end of map (Touch and exit) |

***

## 🐾 Homunculus Changes

!!! info "Homunculus System Rework" Major changes to how homunculus spawning and management works!

**Changes:**

```
- No longer auto spawns Homc upon login
- Call Homc reverted to original behavior
- Bioethics skill now an active skill. Used as the interface to swap between
  your stored homc (Cost 1 embryo to swap between)
```

### How It Works

| Action          | Description                                                                                                  |
| --------------- | ------------------------------------------------------------------------------------------------------------ |
| **Call Homc**   | Calls your most recently selected homc. Your active choice will not show on your "Bioethics" list of storage |
| **Rest Homc**   | Required if you have an active homc before you can access Bioethics to swap                                  |
| **Recall Cost** | Calling your last called homc is still free (No embryo required)                                             |

***

## ⚔️ Pre-Trans WoE

!!! success "Pre-Trans WoE Improvements" Multiple quality of life changes for Pre-Trans War of Emperium!

**Changes:**

```
- Added a second castle (Aldebaran 3, Nuenberg)
- Return flags moved to floor 2
- Quagmire now no longer affects friendly
- Alliances removed within castle during active WoE
- Traps now limited to 25 per player
- Chat spam filter removed within Pre-Trans WoE
```

***

## 🛠️ Fixes

### Instance Fixes

* **Endless Tower / Endless Cellar / HTF** Entry fixed.

### Skill Fixes

* **Breakthrough Skill** Fixed visual bug on Breakthrough skill having multiple levels.
* **Combo Finish** Fixed skill description for Combo Finish.

### NPC Additions

* **Hobota Hunting Mission NPC** Added to Einbroch Inn.

***

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***


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