# Patch Notes - December 29, 2025

***

## 🎮 Gameplay

### New NoKS System

!!! success "Kill-Steal Protection Rework" A new aggro-based kill-steal protection system has been implemented!

**Lock starts when:**

* Damage is done outside of aggro range of mob
* Mob locks onto a player target

**Lock Mechanics:**

| Mechanic          | Description                                                                      |
| ----------------- | -------------------------------------------------------------------------------- |
| **Idle Release**  | If a player is idle for `5 seconds` or longer, aggro lock is released            |
| **Lock Timer**    | `15 seconds` (timer does NOT start until another player attempts to KS your mob) |
| **Hard Cap**      | `30 seconds` (will release regardless of variables)                              |
| **MVP/Mini**      | Doesn't apply to any MVP/Mini boss that has NoKS null and void                   |
| **Max Mob Count** | Unlimited                                                                        |

!!! info "Previous KS Rules" Previous KS rules for non mini/MVP are null and void.

**System UI Options:**

| Mode      | Description          |
| --------- | -------------------- |
| **Self**  | Disables Party/Guild |
| **Party** | Allows party members |
| **Guild** | Allows guild members |

Old KS message is now removed. You will not be able to attack monsters and area skills will yield `0 damage` if the player is protected by the system.

### Max Friend Limit Increased

* Max friend limit increased from `40 → 100`
  * Any variable over 40 will display as `41/40` etc. due to client limitations on text but will display all names on your friend list

***

## 🛡️ Items

### BG Shop Additions

* KvM Weapons + Glorious main armors added to BG Shop

### Sprite Changes

* Changed sprites for Infinite Fly Wing / Butterfly Wing

### Item Buffs

* **Assassin's Handcuff**
  * Now yields `+10%` Crit Dmg
* **VIT Temporal Boots**
  * `10%` Max HP Bonus now triggers at `75+` Base VIT
* **Alchemy Glove**
  * INT: `1 → 2`
  * Fire bonus dmg: `10% → 15%`
* **Illusion Dagger**
  * Refine `+7` = `5%` Max HP
  * Refine `+9` = `10%` Max HP
* **Kraken Card (MVP)**
  * Now yields `25%` resistance to all elements

***

## 🏰 Instances

### Wolfchev Laboratory Release

!!! success "New Instance Available!" Wolfchev Laboratory is now available!

**How to Enter:**

Cursed Spirit + Dangerous Rumors quest needs to be completed by party leader (only party leader needed to pull everyone in).

**Instance Details:**

| Mechanic            | Description                                                         |
| ------------------- | ------------------------------------------------------------------- |
| **Instance System** | Follows instance mechanics of ET/EC/HTF                             |
| **Start**           | `!ready` to start after entering to initiate lockout/start instance |
| **BBG**             | Blocked from use                                                    |
| **Lockout**         | `1 Week` cooldown (Account + UniqueID)                              |
| **Reset**           | NO reset function upon completion                                   |

!!! info "MVP Spawns" Follows quest script. Only 1 each random Bio 4 MVP variation will spawn (Bio 3 variations removed).

### Endless Cellar Changes

* Randomly spawns 2 of the 6 Bio 3 MVPs at their original drop rates
* Added Defensive GMG drop to Super Baphomet table at `3%`

***

## 🛠️ Fixes

* **Snow Rabbit Pet**
  * Added autofeed option
* **Instance Lockout Fix**
  * Fixed issue causing people who share accounts for instance runs (cross contamination and tagging of accounts to previous UniqueID variables)
  * This would intermittently lock people out of instances following global resets even if they haven't ran instances for the week yet
* **Maximize Power**
  * Fixed an issue preventing Smith from recovering SP normally when in "idle" status with Maximize Power active
* **`@dice` Event**
  * Fixed an issue within `@dice` event. Now re-enabled to run at its regularly scheduled times.
* **WoE Flags**
  * Fixed all Prontera WoE flags to display guild name, leader and return option if castle is held

***

## ⚔️ Skills

### Taekwon Mission

| Stat             | Before     | After         |
| ---------------- | ---------- | ------------- |
| **SP Cost**      | `10`       | `1`           |
| **Reset Chance** | `1%`       | `5%`          |
| **Cast Time**    | `1 second` | `0.5 seconds` |

!!! info "Reset Mechanics" Follows same mechanics - must be at `0%` to reset.

***

## 🏪 NPC

### Disguise Event NPC

* Added a `3x3` cell restriction around Disguise NPC

### Gemstone Exchange

* Converted Gemstone exchange NPC to barter for quick exchange at the same variables

### Putty (Trash Card Exchanger)

* Converted to barter with tradeable "Card Fragment" item yield at same variables as original script
* Edited Poring Coin cost from `2 → 1` Fragment
* Fragments are tradeable and can be bought/sold via vending
* Existing points will be converted to fragments upon talking to Putty

### Haruna (Daily Login Item Swap)

Added a 1 for 1 swap barter NPC for the following Daily Login items that previously weren't stackable (swapping will now stack these items properly). Located in East Prontera Inn near Inn Employee.

* Elite Siege Supply Box `#14003`
* Blue Butterfly Wing Box(5) `#13855`
* Green Butterfly Wing Box(5) `#13851`
* Red Butterfly Wing Box(5) `#13853`

### Geffen Forge Dealer

* Added forging material tool dealer style merchant in Geffen Blacksmith guild location for QoL forge material purchasing (same material as default text/quest based NPC)

***

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***


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