> For the complete documentation index, see [llms.txt](https://darkgroom.gitbook.io/darkgroom-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://darkgroom.gitbook.io/darkgroom-docs/key-features/random-option.md).

# Random Option

***

### NPC Location

**NPC:** Random Option\
**Map:** Dark Groom Hall 3F \
**Coordinates:** `50, 118`

<figure><img src="/files/MdMsRsMLkFTeIQqEhUXl" alt=""><figcaption><p>Random Option NPC | Dark Groom Hall 3F </p></figcaption></figure>

***

### Allowed Items

The Random Option NPC can be used on:

* Weapon Level 4 weapons
* Accessories
* Costumes

The item must be equipped first before using the NPC.

***

### Random Option Rules

Each item can receive up to **3 random options**.

#### Option Chances

* **1st Option:** Guaranteed
* **2nd Option:** Low chance
* **3rd Option:** Extremely rare

If no option is successfully rolled, the item will be returned without random options.

***

### Cost

Each attempt costs:

* **20,000,000 Zeny**

Rerolling an item with existing random options also costs:

* **20,000,000 Zeny**

***

### Random Option Slot Chances

Each item can receive up to **3 random options**.

| Option Slot | Chance | Notes          |
| ----------- | ------ | -------------- |
| 1st Option  | 100%   | Guaranteed     |
| 2nd Option  | 15%    | Low chance     |
| 3rd Option  | 1%     | Extremely rare |

If the roll fails after the first option, the item will only receive the options that successfully rolled.

Example:

* If only the 1st option succeeds, the item gets 1 random option.
* If the 1st and 2nd options succeed, the item gets 2 random options.
* If all 3 succeed, the item gets 3 random options.

***

### Main Random Option Pool

The 1st and 2nd option slots can roll from the main random option pool.

| Random Option                | Possible Value |
| ---------------------------- | -------------- |
| HP                           | +100 to +500   |
| SP                           | +10 to +100    |
| STR                          | +1 to +5       |
| AGI                          | +1 to +5       |
| VIT                          | +1 to +5       |
| INT                          | +1 to +5       |
| DEX                          | +1 to +5       |
| LUK                          | +1 to +5       |
| Max HP                       | +1% to +5%     |
| Max SP                       | +1% to +5%     |
| ATK                          | +5 to +30      |
| HIT                          | +3 to +15      |
| DEF                          | +3 to +20      |
| MDEF                         | +3 to +20      |
| Perfect Dodge                | +1 to +5       |
| Critical Rate                | +1 to +10      |
| ASPD                         | +1 to +2       |
| Ranged Damage                | +1% to +8%     |
| Melee Physical Damage        | +1% to +8%     |
| Critical Damage              | +1% to +10%    |
| Variable Cast Time Reduction | +1% to +10%    |
| After Cast Delay Reduction   | +1% to +10%    |

***

### 3rd Option Special Pool

The 3rd option has its own special pool and is much harder to obtain.

| Random Option                | Possible Value |
| ---------------------------- | -------------- |
| Ranged Damage                | +3% to +10%    |
| Melee Physical Damage        | +3% to +10%    |
| Critical Damage              | +3% to +12%    |
| Variable Cast Time Reduction | +3% to +12%    |
| After Cast Delay Reduction   | +3% to +12%    |
| ASPD                         | +1 to +3       |
| Critical Rate                | +3 to +15      |

***

### 3rd Option Elemental Resistance Pool

The 3rd option can also roll elemental resistance bonuses.

| Elemental Resistance | Possible Value |
| -------------------- | -------------- |
| Neutral Resistance   | +1% to +5%     |
| Water Resistance     | +1% to +5%     |
| Earth Resistance     | +1% to +5%     |
| Fire Resistance      | +1% to +5%     |
| Wind Resistance      | +1% to +5%     |
| Poison Resistance    | +1% to +5%     |
| Holy Resistance      | +1% to +5%     |
| Shadow Resistance    | +1% to +5%     |
| Ghost Resistance     | +1% to +5%     |
| Undead Resistance    | +1% to +5%     |

Only one elemental resistance option can appear at a time.

***

***

### Important Notes

* The item must be equipped before using the NPC.
* Maximum random options per item is **3**.
* The 1st option is guaranteed.
* The 2nd option is not guaranteed.
* The 3rd option is extremely rare.
* Refine level and cards are preserved.
* Existing random options can be rerolled.
* If no option is rolled during reroll handling, the item is returned without fake option display.


---

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